A downloadable game

Catharage is a space tactics extraction roguelite with looter and subsim elements. Pilot a large spaceship, engage enemy fleets, loot their wrecks for new weapons and equipment, then warp into more dangerous encounters!


The game is currently in alpha stages, as features are still subject to change. Content currently includes diverse space encounter generation with around 30 different POIs, 10 playable ships, three weapon types with a selection of perks to diversify their function, around 20 enemy types with different weapons and abilities, 4 categories of player equipment with several active abilities to use as well as two supercapital boss encounters.


In a typical session you'll select a ship, scavenge wrecks for gear, engage in combat and then warp to a new area to do it all again. Encounters increase in difficulty as you progress, so you'll have to carefully judge your chances. At any point you can choose to return home to bank your collected scrap, ending your session. Once home, you can then use scrap from salvage and credits from missions to upgrade your ship's stats, unlock new ships to fly or even hire other ships to come with you for the next run.


I'm currently solo developing the project in my free time, so updates may be sporadic. The current build is not highly optimized, so performance may vary. This is a personal project to make a game I like to play and to learn and improve my own game making abilities. Inspirations include Homeworld and EVE, Everspace / Galaxy on Fire, Enemy Starfighter / House of the Dying Sun as well tons of non-space games I like to play.


Demo is available on Steam!

Join the Discord at https://discord.gg/DuRYpxMUs2

Development log

Comments

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This is a great game even in demo form, wholly recommended.

The demo on steam easily has 10-20 hours or more to it.

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Finished the tutorial. It was a lot of fun. Now I'm looking forward to the main game

looks cool